Tulkinghorn was excited to hear that Scottish firm Shepherd & Wedderburn had commissioned a bunch of university students “to develop a computer game which informs and educates users in a fun way about” – wait for it – “issues such as copyright, patentability, software licences and trademarks”. Tulkinghorn is sure that the dope-smoking, Playstation-bashing, Neighbours-watching students were thrilled by their latest assignment.
The game is titled Speedy Lawyer, or Hayai Bengoshi, for the sake of coolness; but despite the title it took nearly six months to develop. Well, software development had to be fitted in around much less fun pursuits, such as casual sex and all-night raves.
Strangely (!), “this sort of game has not been done before” stated one of the snakebite-drinkers. “Each of the stages involves completing puzzles in various buildings in a 3D navigation system,” Tulkinghorn was informed.
Although computer games are not really Tulkinghorn's bag, he is sure that, in these difficult times, a space for Hayai Bengoshi could be found on many an underemployed lawyer's desktop.