By Susan H. Abramovitch, Sean Gill, René Bissonnette

The video game industry is highly competitive. As the barrier to entry for developers has been lowered, the number of competing products in the market has dramatically increased. Consequently, it’s more important than ever that stakeholders know how to protect and exploit their creations.

While high profile video game lawsuits have been more common in the United States, we are starting to see them occur in other hotbeds of video game development – including cases involving industry giants in South Korea and in Canada.